Current project
Project update — September 2026
Current project audit: 27 September 2026. Blender addon 0.31.1 introduces ragdoll editing and Render Surfaces. GameMaker adds Carry, mouse-operated controls, Physics Lock, ragdolls and a shared BBMOD Soft Body system.
Usage and limits#
Rigid-body factories now name the motion type explicitly. ModelResource and automatic BBMOD convex decomposition have been removed. Update GML and the native DLL together for the new native features. See the migration guide before reusing old examples.
Soft Bodies cover procedural cloth, pressurized spheres, volumetric boxes, closed models and open cloth models. They share spatial attachments, Carry, local forces and wind; imported models can use a separate detailed visual mesh.
Related guides#
- Migrating existing code
- Physics Lock
- Carry: moving objects
- Mouse interaction with controls
- Surfaces
- Surface input
- Ragdolls
- Ragdolls in GameMaker
- Choosing a Soft Body
- Soft sphere
- Volumetric soft box
- Closed model import
- Cloth model and named anchors
- Spatial attachments
- Separate visual mesh
- Local force and impulse
- Wind
- Carrying Soft Bodies