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Contents

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    • Manual Home
    • Getting Started
    • Physics Basics
      • Physics World
      • Bodies
        • Creating Bodies
        • Body Properties
        • Body State and Lifetime
        • Custom Body Data
      • Collision Shapes
      • Collisions and Sensors
      • Spatial Queries
      • Constraints and Joints
      • Paths and Path Movement
    • Gameplay Systems
    • Asset Creation and Integrations
    • API Reference
    • Debugging and Troubleshooting
    • Advanced Integration
    Overview

    Bodies

    Create a rigid body, configure its properties, then manage its state and lifetime.

    In this section#

    • Creating Bodies›
    • Body Properties›
    • Body State and Lifetime›
    • Custom Body Data›
    ← Back to Physics BasicsBack to top ↑
    Bodies - JoltPhysics Documentation