OrbisXR Introduction
OrbisXR is a GameMaker extension for virtual reality experiences, with a primary focus on Valve Index hardware.
This temporary introduction establishes a dedicated home for OrbisXR guides, concepts, and future API documentation.
OrbisXR documentation structure
The documentation will keep headset setup, tracking, input, and project guidance together. Future details will be collected in a dedicated OrbisXR reference guide.
| Section | Purpose | Status |
|---|---|---|
| Headset integration | Valve Index and runtime setup | Planned |
| Tracking | Headset and controller tracking concepts | Planned |
| Input | VR actions and controller input | Planned |
GML example
Future OrbisXR examples will use semantic GML code blocks like this placeholder.
/// Create a sample controller
var _speed = 4;
if (_speed > 0) {
instance_create_layer(x, y, "Instances", obj_controller);
}Prototype noteThis page contains temporary OrbisXR presentation content only.